
// BKDE.h : главный файл заголовка для приложения PROJECT_NAME
//

#pragma once

using namespace std;

#include "resource.h"       // основные символы

typedef enum
{
	IMAGE_TYPE_ERROR = -1,
	IMAGE_TYPE_UNKNOWN = 0,
	IMAGE_TYPE_ANDOS,
	IMAGE_TYPE_MKDOS,
	IMAGE_TYPE_AODOS,
	IMAGE_TYPE_NORD,
	IMAGE_TYPE_MIKRODOS,
	IMAGE_TYPE_CSIDOS3,
	IMAGE_TYPE_RT11,
	IMAGE_TYPE_NCDOS,
	IMAGE_TYPE_DXDOS,
	IMAGE_TYPE_MSDOS
} IMAGE_TYPES;

typedef enum
{
	FS_IO_ERROR = -1,
	FS_NO_ERROR = 0,
	FS_IMAGE_RO,
	FS_FILE_OPENERR,
	FS_FILE_EXIST,
	FS_STRUCT_ERR,
	FS_CAT_FULL,
	FS_MKD_CAT_FULL,
	FS_DISK_FULL,
	FS_NO_IMAGE
} FILESAVE_STATUS;


